Non-exhaustive list of mods and tools for taking pictures in game.
(This is a catch-all reference page until the screen archery tutorial section is ready to be published. Or maybe forever.)
Baldur’s Gate 3 Photomode Tools by Otis_Inf
IGCS Depth of Field by Otis_Inf
Reshade by crosire
SRWE by dtgDTGdt, Otis_Inf, ghostinthecamera, The-SamminAter
Script Extender by Norbyte
MCM (Mod Configuration Menu) by Volitio
EasyCheat by Aahz
Native Camera Tweaks by Ershin
WASD Character Movement by Ch4nKyy
Lighty Lights by rakor
Backgrounds by rakor
QSAT (Quick Small Animation Thingy) by rakor
Move Here by rakor
Pretty Particles by scarstarion
Appearance Edit Enhanced + Origins addon
Many will need a patch to work together:
Faerun Fashionistas Mega Pose Patch or Pose Mod Compatibility Patch or just use QSAT
All Act 1 and Act 2 locations (slowly adding all Act 3 ones)
ReShade guides
ReShade Basics by Marty
Good VP YouTube guides by Shinobi’s Virtual Photography:
How to Learn Virtual Photography
What are Narrative Shots in Photography
How to Unlock your Creativity
6 Classic Mistakes in Virtual Photography
More useful info:
https://framedsc.com/basics.htm
In portrait-angled camera, you can use FreezeShot shader to flip the image
To avoid annoying-stacking-on-each-other shadows whicj can appear if you are too close to an object/character, or some where in the background, you can disable ambient occlusion and instead use any ReShade AOs
To avoid shadows which appear on transparent materials, you need to increase the outer angle of light, either by increasing outer angle or placing the light further away. Lowering shadows quality also a bit helps, but I wouldn’t recommend doing so, only in some very specific scenarios
Default bloom has artifacts when upscaling resolution; to avoid them, use Zenteon Xenon or any ReShade blooms
Any shader that relies on depth buffer (like DoF (except IGCS DoF), AO, GI, Fog, etc) acting weird, can’t be properly adjusted and so on:
Make sure you set up depth buffer correctly: in Edit global preprocessor definitions set
RESHADE_DEPTH_LINEARIZATION_LINEARIZATION_FAR_PLANE = 1000
RESHADE_DEPTH_INPUT_IS_UPISDE_DOWN = 0
RESHADE_DEPTH_INPUT_IS_REVERSED = 1
RESHADE_DEPTH_INPUT_IS_LOGARITHMIC = 0
In Add-ons tab check Copy depth buffer before clear operations
No depth buffers found: try launching the game in DX11 mode
No BG3 in the process list: run the tool as admin
Game can’t be unpaused: change game speed in the tool using the slider
Camera acting weird, getting stuck and so on: probably the game is paused
When hotsampling, the game is still in native resolution: switch to windowed or fullscreen
If SE is console enabled, sometimes hotsampling changes console resolution; possible solutions:
ctrl+f12 when neededImage is blurry even though the focal point is correct: switch to classic mode and set 1 frame to wait, make sure you are in windowed/fullscreen mode and window borders in the tool is unchecked
Focal point shifts when changing resolution using hotsampling: uncheck window borders in the tool
Purple artifacts: disable HDR
The camera is moving when changing Focus delta X, but the second focus overlay is not appearing: disable ReShade performance mode
Black screen when launching the game: inject dll or disable IgcsDof.fx; if you close the game while being in the DOF session, it will get stuck
Make sure IgcsDof.fx is the last in the order. (It depends, but you probably don’t know what the fudge you are doing, so keep it last)