All Guides
General Guides
Races
Classes
Mod Frameworks
Items
Script Extender
Sound/Audio
Visual Modding
Icons
Toolkit
Screen Archery
General Guides
General-Purpose Guides
Races
A List of Race Mod Tutorials
Classes
A List of Class Mod Tutorials
Mod Frameworks
A List of Mod Framework Tutorials
Items
A List of Item Tutorials
Script Extender
A List of Script Extender Tutorials
Sound/Audio
A List of Sound and Audio Tutorials
Visual Modding
A List of Visual Mod Tutorials
Icons
A List of Icon Mod Tutorials
Toolkit
A List of Toolkit Tutorials
Screen Archery
A List of all parts of the Screen Archery Guide
A Modder’s Guide to Git
Creating a meta.lsx file
Legally Obtaining Old Builds/Patches of Baldur’s Gate 3
Setting up a Dev Environment
Shipping Items to Users
Editing Equipment.txt
Hotloading - How to quickly test mods in game
Creating A Basic Race Mod
Basic Class Creation
Subclass Creation for an Existing Subclass
Compatibility Framework Usage
Oath Framework Usage
Tag Framework Usage
Inspiration Framework Usage
Mod Configuration Menu
Item Positioning
Treasuretables
Getting Started with Script Extender
The Basics of LUA
Creating your First SE Mod
Dear ImGui
Extracting Game Audio Files
Replacing In-Game Sound
Using Sound Events to Narrow Down Source Files
Getting Started with 3D Modding
Creating a Hair Mod
Creating Custom Head Armatures
Icon Creation
Class/Subclass Icon Creation (Coming Soon)
Toolkit FAQ
Introduction to Screen Archery
Getting started: Basic tools
Fundamentals: General tips and settings
FUNdamentals: Integrating free mods
Technical skills I: Otis’ camera tool
Technical skills II: Reshade
Creative expression: developing your unique style
Post production
Sharing your creations